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DOOM Is Going To Be Metal As Hell

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8 January 2016

By Alex Khalil

Id Software’s newest upcoming title, Doom, will have a very ‘rock ‘n’ roll’ vibe, according to creative director Hugo Martin. He admitted in an interview that the world they have created is over-the-top guns and explosions, and metal. Much like the metal music themed action game Brutal Legend.

Martin told Game Informer that “Rock ‘n’ roll was our inspiration for everything; there is a lot of heavy metal in our hell, and that is intentional”. From what we saw at E3 last year, we can certainly see where they’re coming from: it was ten minutes of pure over-the-top take downs and demons, to a sick riff.

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Cheers and whoops rang through the crowd at E3, as thousands watched the demo in awe.

He added that the original Doom was what a “15-year-old would draw on the back of his notebook in math class. We really wanted the world to look like that – to have a personality that would shine through in everything we did.” He even described it as “very He-Man”.

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The original Doom was the first of its kind, spawning the genre of FPS.

He also elaborated as best as he could on the narrative of the game. “Story isn’t something big in a Doom game, and we’ve taken that approach”, Martin explained. He pointed out the main thing people played Doom for. “They come to kill demons and blow [stuff] up in amazing ways.”

But there will still be some things for the lore-hungry of us, he promised.

Doom is set to launch this spring, and with any luck, it’ll be all we expected and more: we’ll be having a crack at this fella with guitars shredding in the background.

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Horns: Check. Bionic Arm: Check. Glowing eyes: Check. Right, all set for your first day of demon school.

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